Bg3 multiple spiritual weapons. The Spellsparkler is a magical weapon in Baldur’s Gate 3 (BG3) that can give players an early advantage in combat. Bg3 multiple spiritual weapons

 
 The Spellsparkler is a magical weapon in Baldur’s Gate 3 (BG3) that can give players an early advantage in combatBg3 multiple spiritual weapons  Currently the only way to throw a Spear or Hand Axe is to use the Throw Action

Ever thought about how some weapons are just plain bad?. The fly button is a bit like jump, it’s just supposed to offer you more verticality. Spells either last for a specific amount of time, or last for a duration of 'sustained' which means that the duration will. - Top - End - #6. Owned by Anders, who you meet as part of the Baldur's Gate 3. All of it while jumping around. Following the trends of other Sussur-based weapons in. At the outset, "can" indicates that taking the bonus action is optional; it doesn't say that having cast spiritual weapon you must dedicate yourMain character is a level 7 circle of spores druid, level 1 cleric. All Shortswords In Baldur. BG3 is the third main game in the Baldur's Gate series. Summons are stackable. Spell selection, area damage, crowd control. Other legendary weapons in BG3, like Nyrulna, offer significant benefits and provide. Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. By taking one level in wizard and eleven levels in cleric, you can utilize the full potential of level 6 cleric spells and level 6 wizard spells, thanks to wizards’ ability to learn spells. You must have never played it then. There is the spear in the room Shadowheart was trying to get in to, that spear gives every second strike is true strike, one of the best weapons in the game. Why do not Clerics have Spiritual Weapon spell in BG3? Spiritual Weapon is example in Solasta that is DnD 5th edition rules more or less. Morningstars in Baldur's Gate 3 are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Who needs difficulty modes at. that target allow the weapon to make multiple attacks if your base attack bonus would allow it to. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. r/BaldursGate3. Great Weapon Fighting is a Class Passive in Baldur's Gate 3. Proficient with Quarterstaves and Light. Selune's Spear of Night, a legendary weapon, is quite the versatile tool in Baldur's Gate 3. The information this reveals can be used to great effect in battle. ThunderwaveMultiple cleric summons can also co-exist, just not more than one of the same (unless undead). Fans of CRPGs and, more specifically, D&D 5e-inspired games have probably heard of Baldur’s Gate 3’s spiritual predecessor Solasta: Crown of the Magister from 2021. Servitor of the Black Hand Gloves. The Shouting Fencer: Barbarian 7/Rogue 5. In standard D&D 5e tabletop, you use your starting weapons and armor for roughly the first 5 levels and then get some minor upgrades - armor with AC 17 instead of AC 16, weapons that do 5-12 damage instead of 4-11, etc. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. - Clerics are a full support class. Beacon of hope doesn't break sanctuary. wiki. And don't forget atrocious movement speed. Spiritual Hammer is a 2nd level priest spell only usable by clerics and paladins. Druid is definitely in the top tier power level in BG3 as soon as you stop trying to wild shape and be a fighter first. Do y'all have any preferences or reasoning you've been using to choose which weapon to wield? Spiritual Weapon is already a good spell on TT, and it's only better in BG3, for reasons already mentioned in the other comments. Sustain a Spell is an action. BabyPandaBBQ. lsx file on this line for level 2 spells. First thing to check would be that you haven't already used it. ☆ Quick Modding Guide to BG3. That sounds like Spiritual Weapon to me. If the feat were to apply, it should only apply to the Clenched Fist action (the other options do not. Inner Peace, Outer Rage: Barbarian 8/Monk 4. Might be a good way to debuff multiple enemies with poisoned weapons and other shenanigans. Magic Weapon is a Lvl 2 Spell from the Transmutation school. The weapon must be within your reach throughout the ritual, at the conclusion of which you touch the weapon and forge the bond. The Greatsword is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. This isn't a balance decision. Seline's Spear of Night, Shar's Spear of Evening. On the round following the third casting of spiritual weapon the BBEG pulled out a scroll of invisibility and turned himself invisible to make the "Grand Escape". • 1 min. 5m. whether or not it's better really depends on the DM and whether or not they take advantage of that fact. i never had this problem in tabletop. Spiritual Weapon: At level 3, the War Domain Cleric gains access to this spell that is always useful, particularly when your character is engaged in melee. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment. ago. It overcomes resistances to bludgeoning, piercing and slashing damage from non-magical weapons. Round 2: Weapon attack, dodge, or cantrip. Elemental, 4. Alert is a Feat you can get when you reach Level 4 at the earliest in Baldur's Gate 3 (BG3). Thunderwave - Spiritual weapon is the obvious one missing from the cleric list. ★ All Races and Subraces. The Clerics main issue is lacking multiple actions, and this helps to solve. Version 1. This. Here, I have enlisted which spells, feats, and cantrips to choose at which level For Best Healer Build: Level 2: Sanctuary spell. This point can be illustrated with a Rogue vs a Fighter at level 5:. Spiritual Weapon is already a good spell on TT, and it's only better in BG3, for reasons already mentioned in the other comments. Currently the only way to throw a Spear or Hand Axe is to use the Throw Action. Really hoping it will be added before release. use the bellows so it glows red hot. More importantly though, on every hit with the weapon the target must make a Wisdom save to avoid being blinded for a round. g. Very Rare. • 1 min. Vision of the Absolute is a really good weapon for a defensive-oriented character. Range: 60 feet. 1. Finesse. Fighting style; two weapon fighting only allows to add the ability bonus to your offhand attack. 1. 175 damage per round Either way you choose to do it you gain 1 round of spirit guardians or 1 spiritual weapon attack extra. The seemingly endless possibilities and numerous choices that you can make. The exception to this is the Cultist Brand, which deals 1-8 Bludgeoning Damage. Spiritual Weapon is a bonus action, and its subsequent movements and attacks are all bonus actions. Being slow is literally its only weakness. I know this because I used blind on the hag, and Mayrina was still protected by sanctuary. Rogue, Fighter and Ranger; pure and mixed builds all work really well with dual hand crossbows. Spiritual Weapon Enhanced. Herself, 2. So im guessing the dagger would be needed for that. Selune's Spear of Night is a legendary versatile weapon and the best spear in Baldur’s Gate 3. Normally when you throw an axe you do 1d6 + str modifier damage. Gather your party and venture forth!The verticality of terrain combined with the weapon's inability to travel linearly through 3d space really makes spiritual weapon a lot weaker in this game than in 5e to begin with, but them forcing it to have initiative and usually being last in the lineup makes it so sometimes it's genuinely just wasted spell slots, as the enemy I summoned it beside to hit with it will. Summon your spiritual weapon for more damage. When cast at 4th level, the base damage is 2d8, and when cast at 5th it could be 2. ago. The Duergar race is one of the best races for Clerics in Baldur's Gate 3 because of their powerful Duergar Resilience passive, which is granted from level 1. Joined: Feb 2022. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. Mikaleus • DRUID • 3 yr. I've had a theory for a while that the reason Larian hadn't implemented spells like Flaming Sphere or Spiritual Weapon is some sort of issue with restricting Creature A. Low durability, complexity, no Metamagic. Spiritual Weapon’s initial cast is a leveled spell. This spell is a variant of the Level 2 Evocation Spell, Spiritual Weapon. I’m personally going to be taking. 10 turns. Location: UK. If any of your characters has the chance to learn this Reaction, take it. , a spell level 1-9) whether that is from the spell naturally having a casting time of a bonus action (e. Witch bolt costs an action and a lvl 1 spell slot to cast dealing 1d12 lightning damage. break it. Spiritual Weapons are a type of creature in Baldur's Gate 3. Hard to beat that for a 1-level dip; or as you said, several levels for fighting style (lvl 2), vow of enmity (lvl 3), smites, hunter's mark, and extra. The same is true of other AoE spells, and it's been an issue with Larian's game engine from before BG3. Only one Spiritual Weapon may be summoned at any time. And you can cast both create water and glyph of warding if you're hasted (via the spell or the potion). I may have to add it to my list and see if it is just bugged or not. New School of Necromancy footage from Larian's TikTok. Resistant to Force. However, since we’re going to make her into more of a Roguish character, you will want to respec these eventually, with a priority of Dexterity and Wisdom, and some Constitution. Creatures. BG3 is the third main game in the Baldur's Gate series. By the time turn 3 rolls around and you can finally do something, the fight might be over or someone is downed. Not amazing by itself, but brutal when paired with Sentinel and a Reach weapon. For this reason, you might as well dump strength and rely on dex based weapons, such as crossbows and rapiers. Here are the best weapons you can find in Act 1. It has to be used as a bonus action so it couldn't be a reaction. Julian928. 18m / 59ft. For how many seconds can you remember having summoned a spiritual weapon?Follow SmartName on:Twitch - - Ketheric’s Warhammer. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Master of Short Rests: Bard 7/Warlock 5. Fireball - Changed area radius to 6m instead of 4m. Gather your party and venture forth!. Abyss Beckoners (Found in the back of the Zhentarim cave at Waukeen's Rest) "Demonspirit Aura: The wearer's summoned creature has resistance to all damage except Psychic damage. that target allow the weapon to make multiple attacks if your base attack bonus would allow it to. Having Conditions that prevent the use of Reactions, such as Prone, Incapacitated, or Sleeping. Welcome to EIP Gaming! EIP Gaming is a site for gamers looking for gaming guides and gaming news!We cover a variety of games including World of Warcraft, Cyberpunk 2077, Fallout 4, HOI4, Final Fantasy X/X-2, Skyrim, Valheim, The Outer Worlds, Dead by Daylight, Death’s Door, The Forgotten City, ICARUS, Elden Ring, Sifu, Stranger of Paradise: FFO, Hogwarts Legacy, Starfield, Rust, Stray. Spiritual Weapon’s biggest draw is that it allows for an extra d8 + Spellcasting ability modifier of damage each turn. See the. ago. This allows them to use your Dexterity modifier for attack and damage rolls instead of strength, and to qualify as Sneak Attack weapons. It receives the following Class Action:Don’t sleep on the vendors in BG3, they sell a lot of good items very early which can help you get to Act 2, then you can do the same thing all over again. 1. Weapon Bond. The weapon must be within your reach throughout the ritual, at the conclusion of which you touch the weapon and forge the bond. It can Fly using its Movement Speed. Duration: 10 turns. This spell summons a spectral weapon that can attack each turn without expending a precious action. . " Spiritual Weapon Evocation • V, S 1 Bonus Action 1 Minute 60 ft Melee Force LEVEL 2nd CASTING TIME 1 Bonus Action RANGE/AREA 60 ft You create a floating, spectral weapon within range. You can enlist allies. - Spiritual Weapon, Aid (most efficient healing spell) After level 5, you will rarely want to use a weapon with her, and just use a Cantrip (e. BG3 Spirit Guardians is one of the most versatile and powerful spells available to Clerics. 1d12 + 2 Slashing. Additionally, unless spiritual weapon can fly, FS will always be the better choice, barring resistances and immunities ofc, because both will have to be in the melee, but FS does guaranteed damage with 50 base hp, while spiritual weapon has to roll atk and is much, much frailer. If you like melee, Spirit Shroud is a decent option. ago. Activate the forge, insert the sussur bark. 67. Also had Shart summon a spiritual weapon but it didn. Weapon Bond. No multiple spell casts restriction + spiritual weapon not taking a bonus action = cleric sorc multiclass stonks go WAYY up. Veil of the Wind: You gain a +3m/10ft bonus to movement speed and jump distance. 1d4 to 1d6 compared to 1d12 or 2d6 (as low as 1d8 for a martial weapon if using a shield). . Spells either last for a specific amount of time, or last for a duration of 'sustained' which means that the duration will. Indure Jul 21 @ 9:16am. I played a light cleric for 14 levels through PotA and while Spiritual weapon saw more use for sure, Flaming sphere was nice for creating chokepoints and area denial in small areas. It can Fly using its Movement Speed. Will also get two free spells from Life Domain. Contents. You perform the ritual over the course of 1 hour, which can be done during a short rest. 3. Main File is a "BG3 Replacer" type of mod, to be installed with a Mod Manager. In the far north of the Sanctum where the Tiefling Dror Ragzlin is, you’ll find a gate with treasure behind it. Like any other class ability, spell or command, Weapon Actions will appear in the action bar at the bottom of the screen, generally being orange-colored icons. This is a rare weapon that requires proficiency in Martial. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. It's a must-take for melee combat clerics. Intelligence influences spell potency. Heavy armor and martial weapons proficiency: Deal damage and soak up just as much. If you are out, depending on your class, you will need to take either a short or long rest to cast another. -3rd Level Domain Spell “Spiritual Weapon” is replaced with “Aid”. If you aren't familiar with it, it's a level 4 Conjuration spell that essentially creates a stationary melee turret that deals radiant damage (Dex save for 1/2). From the dropdown selection, choose ‘Examine’. Shield. Resistant to Radiant. You can parry a spiritual weapon because its description says it is a melee weapon attack and you can parry melee weapon attacks. Tav00001. Adds the "Finesse" weapon property to Handaxes, Quarterstaffs, Spears, Sickles, and Katanas. War cleric is a nice lvl 1 option if you want multiple weapon attacks at the start and armor and weapon proficiency. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. g. all the rules larian added are completely allowable in 5e specifically because the handbook encourages the dm to do. 173. They just excel in AOE blasting. 24 comments Add a Comment Zakalwen • 3 mo. Silver Sword Of The Astral Plane. With the 1d4 from ring and the 1d4 from gloves and the 2 from acid, 2 from rage: 1d10 + (2* str modifier) + 1d4 +1d4 +2 +2. Only one Spiritual Weapon may be summoned at any time. Niara #844307 11/02/23 12:16 AM. Phantom Steed = Horse. One of Baldur’s Gate 3 favorite characters is Shadowheart, and we can see why. Fire 3 arrows in rapid succession, for 1d4 damage. These are things that no one here can know, so ultimately the answers. gmanlee95 • 4 yr. ) to any attack and damage rolls made with this weapon. Your progression is all about your character's. While the sacrifice of my reaction hurts, my Paladin typically fights side-by-side Karlach or a spiritual weapon, both of which can deliver an opportunity attack for him. Only one Spiritual Weapon may be summoned at any time. Shadowheart is a level 8 light cleric with 3 skeletons. The vertical distance still counts as movement for flying so when you fly up a. BG3 also does not have a race that offers a free feat at level 1, meaning using feats to gain a Bonus Action is also much more expensive. Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. Spiritual weapon is a summon. Here are 10 gameplay tips and tricks for playing a Life Domain Cleric in Baldur’s Gate 3: Heal Allies: focus on healing allies vs doing damage so your heavy hitters can spend actions and bonus action doing damage. Even just an additional grunt can suck up an enemy attack. Sharpshooter feat and max dex. There is no restriction saying how many you can have out. Characters need to master certain Proficiency before using a weapon,. How to Complete the Finish the Masterwork Weapon Quest in BG3. Spiritual Weapon and perhaps other summon spells deserve extra attention in this guide because of how well they combo with Sanctuary. Shadowheart Build Guide – Ability Scores. SW is a great spell, absolutely. I get create food if I don't have goodberry. You summon a weapon that can be controlled separately. This Weapon receives its own turn in combat. (And not having a druid of my own in BG3. - Detect magic and Identify; will Larian implement this subsystem? I guess the better question is, does it bring more fun to the game? - Also, why isn't Enhance ability a wizard spell like it should be? I guess 'EA' answers all. The spell used to summon Scratch is Find Familiar! Generally speaking, there are two factors at play here: concentration, and spell uniqueness. Pretty sure this particular hammer doesn't work with GWM because it's Versatile and not Heavy, you'll get the bonus attack for killing/critting but the -5/+10 doesn't apply. Damn shows you've never played d&d 5e in your life lol. Duration: 10 turns. 2018-10-08, 08:24 PM (ISO 8601) Spoilers. 2 - In tabletop, by RAW you only roll the damage of Magic Missiles once and then multiply it by the number of missiles, which is why the level 10 evocation Wizard feature works with it. Why do not Clerics have Spiritual Weapon spell in BG3? Spiritual Weapon is example in Solasta that is DnD 5th edition rules more or less. Bigby's Hand maybe. com. Actions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. It features a rich story with multiple outcomes for almost every encounter, and plenty of character customization features including more races, classes, subclasses and party combinations than you are ever likely to explore. g. When martial classes get a second attack this will place Strength builds at a disadvantage if the Throw Action doesn't recognize that the character should be able to throw twice. especially at low level. Only one Spiritual Weapon may be summoned at any time. Resistant to Force. . Spiritual Weapon is lvl 3, and the damage of Spiritual Weapon + Necrotic Touch/Guiding Bolt is scary. This spell is kind of vital for any cleric to do decent, consistent damage. Such spells are called Concentration spells, and this requirement will be clearly labeled with the Concentration tag in the spell's description. r/BaldursGate3. Summons a floating weapon that can attack enemies. • 4 mo. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier. ago. Gloves of Belligerent Skies. Allandra’s Whelm. Concentration. Deals an additional 2d6 Piercing damage to certain creatures that sport multiple sets of. #5. If the target is wet (you have the lvl 1 spell for this) then it's 80 dmg. It's a must-take for melee combat clerics. It's decently strong but just doesn't feel right to use. Sethan is one of the Greataxe Weapons in Baldur's Gate 3 . This conjuration spell calls forth spirits to protect the caster and their allies, dealing radiant damage to enemies while controlling the battlefield. When multiclassing comes, you might want to multiclass in to fighter or similar. Characters need to master certain Proficiency before using a weapon, and sometimes gain special Actions while holding it. Gather your party and venture forth!The wording of spiritual weapon should be pretty clear: you (aka the caster) are the one making the attacks. Description . It attacks again when sustained. Characters need to master certain Proficiency before. Spirit Guardians is the #1 cleric offensive spell, and Bless is the #1 cleric buff spell. But I don't think it makes Clerics into some powerhouse OP class. Crimson Mischief, Duelist's Prerogative, Balduran's Giantslayer, Gontr Mael. 65 = 6. Level 3: R emove the Sanctuary spell and get Spiritual Weapon instead. especially at low level. The weapon created is not a separate creature, or in fact a creature at all. The spell has verbal and somatic to cast, but does not indicate whether either are required for control of the weapon once cast. The Trident is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. Music in the Blood: Bard 7/Sorcerer 5. ← All Evocation Spells In Baldur’s Gate 3. ago. • 1 min. Diamondsbane: If an adamantine weapon hits. Sustain a Spell is an action. One reason I wouldn't pick Spiritual Weapon at 10th level is that in higher level play, combats can become much more mobile than at lower levels. There is no restriction saying how many you can have out. You could add manually add Spiritual Weapon to the cleric spell list by editing the SpellLists. Level 5 in cleric will give you Spiritual Guardians, which is often touted as one of the best spells. 3. There are three main classes that use quarterstaves in BG3: Sorcerer, Wizard, and Druid. druid with flame blade might be what you're looking for. Generally if you just need damage SW is better but FS might be more useful against high AC/low dex enemies. Players should focus more on spending their ability points in Wisdom and go for skills like Perception, Survival, and Animal Handling. Tav00001. Nyrulna: Glowing: This object shines with a glowing light in a radius of 6m/20ft. - Spiritual weapon is the obvious one missing from the cleric list. This is a level 1 spell that, as a Reaction, allows you to increase your Armor Class by five points. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Re: Spiritual weapon. I haven't looked at any code obviously, but I would assume they've probably got some sort of entity_summon class or somesuch (covering familiars and other summons, animal companions, and temporary companions like Glut) where a specialized instance of it is called to generate the sphere; easier to change. Spiritual Weapon: Amazing, amazing spell. Equipping this weapon gives you Immunity to falling damage. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. It's the spear that you get from combining the broken parts. In this BG3 Barbarian class overview, we’ll be covering its pros and cons, its roles in and out of combat, along with its subclasses. Guiding Bolt. Sethan is one of the Greataxe Weapons in Baldur's Gate 3. Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. This spell is kind of vital for any cleric to do decent, consistent damage. Great Weapon Fighting will apply though, as it's a 2 handed melee weapon. Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. So most likely the only limit is how many times you can cast them with your spell slots. Creatures. Originally posted by Hex: This is 5e, magical weapons are non-existent. They can fight well, but never as well as a primary warrior class. Hold person followed up with inflict wounds is really strong if you can get the first spell to stick long enough to use it. Grab a shield and a one handed weapon with heavy armour and stay on the front lines using your wrath of the storm to punish those who get through your high AC, use spiritual weapon and spirit guardians to create a nice controlled frontline and pop a high damage lightning or Thunder spell combined with destructive wrath to max the damage. You cannot cast leveled spells without spellslots. So I just beat the boss, with a strategy involving provoking the attack of opportunity with a spiritual weapon, and sometimes Karlach because she’s more or less the only one the take multiple hits, and lae’zel being dps with the Absolute hammer and beat it first time by the skin of my teeth, only to find out thought the. Physical-Ad-3798 • 2 mo. - Spiritual weapon is the obvious one missing from the cleric list. Berserker 5 would let you throw 3 times while under the effects of Rage. As a bonus action, you summon a spectral weapon that independently makes attacks each round – no action required on your part. Rangers have very useful companions. Spiritual Weapon is a Lvl 2 Spell from the Evocation school. They can be summoned to a spellcaster's aid with the spell Spiritual Weapon. Cleric Subclasses (Domains) There are seven subclasses for Clerics in Baldur’s Gate 3. When you cast the spell, you can make a melee spell Attack against a creature within 5 feet of the weapon. A spiritual weapon (created by the spell of the same name) uses your bonus action for movement and attacking. This is an incredible amount of utility for something you can use twice every round at almost no cost. 3. Gust of Wind. - Readies your stance and pulls multiple arrows out of your quiver to unleash hell. This probably isn't quite the simplest (from a programming perspective) implementation TBH. Clerics in Baldur's Gate 3 can take up multiple roles in a party. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc). Clerics also get animate dead for skeleton or zombie minions. Weapon Properties in BG3. And Spiritual Weapon. She has 3 skeletons (level 4 animate dead upcast), 4 shroom zombies, 1 woodland spirit dryad, 1 wood woad (dryad's summon), 2 mud mephits (conjure minor elemental scroll), and 1 earth elemental (conjure elemental scroll). Your best option would be a warlock or a cleric. BG3 Full Helldusk Armor. Pros and Cons. Each Domain provides a unique set of new spells for the Cleric to. The Shouting Fencer: Barbarian 7/Rogue 5. ). You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. I can't seem to find any visual indication of where its aura is supposed to be, so I'm not sure if I'm just not placing it. The forge will turn blue. Now, for those of you who don't know the spell, here its description: Spiritual Weapon. the very very last fight, i used divine. wiki] More effective vs multiple non-caster enemies or enemies with multi-attack. And finally the slinging shoes, yup they’re shoes they deal 2. The Cleric class in Baldur’s Gate 3 is a fantastic choice for any party. Starting once the player has unlocked a level two spell slot, the player can now summon a spiritual weapon at their side. This one comes down to whether or not commanding the spiritual weapon requires verbal, or if it is a mental command. It's the weapon you conjure as a bonus action that is restricted to melee without the special invocation. 8 310 How to Get Harped Sacredstriker Bought from Lorroakan's. BG3 is the third main game in the Baldur's Gate series. It is also harder to get a reasonable AC in BG3 due to the lack of good armor in the game. 13. The spiritual weapon nerf broke my heart.